Benchmarks: CPU Performance

The pass 10 processors that we tried were all Intel with the quickest AMD processor, the FX-9590, being familiar away a Haswell Core i3 and dominated by a Skylake Core i3. Worse still, the FX-8350 was almost 30% slower than the Gist i5-2500K and a bit over 30% slower than the Core i5-4690K.

Fallout 4 requires at to the lowest degree four duds, twofold-core processors such every bit the Pentium G3258 and Celeron G1820 really struggled. The FX-4320 also genuinely struggled, though this dual-core chip has four threads to work with and that helped boost the minimum frame rate.

The Core i7-6700K delivered standardised performance at 4.0GHz arsenic it did at 4.5GHz, suggesting we hit a GPU bottleneck with the GeForce GTX 980 Ti at these speeds. Reducing the clock speed to 3.5GHz saw an instant reduction in performance and this was again seen at 3.0GHz. However, reducing the clock speed as forward as 2.5GHz had a catastrophic impact on performance, with the 6700K becoming almost 40% slower when going from 3GHz to 2.5GHz.

We already know the FX-9590 doesn't perform well in Fallout 4, but how does it surmount? As expected, the more MHz the fitter. Keep in mind, past default it runs higher than our absolute frequency array for the scaling test, but we bear if you give the sack run off as high American Samoa 6GHz you would still see reasonable performance gains, as we know the GTX 980 Ti can go Eastern Samoa high as 116fps.

Before wrapping things up we thought it would personify interesting to run into how the dual-core G3258 perfoms once pushed past the default 3.2GHz operating relative frequency, which yielded poor results. As you can see at 4.5GHz the performance is considerably better, and while not great, a marginal of 40fps would survive fast enough when coupled with a slower graphics card. Interestingly clock for clock at 4.5GHz the G3258 is just 6% slower than the FX-9590 when comparison the average frame rate and 23% slower when comparing the tokenish frame rate.